Eden can be drawn here if you missed it in the Deep Sea Research Center. With the only other door closed from the other side, you'll have no choice but to grab the Prison Key. Ascend until you're level with a swinging pendulum; mash X as it approaches to reach a balcony on the other side. However, any damage dealt to it will be countered with Counter Rocket, which is a physical that deals very heavy damage, and it will wave goodbye with an Ultima spell. Eliminate the Dromas as they're born (you may wish to Mug them for Meteor Stones first). 9,999 HP on each character. If you've been to the Chapel, you've probably noticed the ominous cloud of vapor billowing from the floor. If you didn't kill Ultima Weapon yet it's still possible to Draw from it, but this is a much easier fight and there are no negative effects from fighting Tiamat compared to those for Ultima Weapon. When this happens, shift your attacks to the newcomer to keep Apocalypse from being used. Omega Weapon: Head for the lowest level of the Clock Tower and Save. Walk (don't run or it'll fall) across it to the key, and hit X by it to receive the Armory Key. Unleash your Limit Breaks, and keep your HP high. Grab the shining object on the ground to get the Floodgate Key, then return with both parties to the entrance hall. Once vanquished, Tri-Point will drop a Rocket Engine, which teaches a GF the Spd+40% ability, greatly improving Speed. To reach it from the front Hall, climb the stairs, head left, go through the doors in the near-left corner and down the stairs, pass through the doors on the far side of the Party Switch Point, and take the doors at the far end of the passageway. I've confronted Ultimecia, and can not beat her yet. Ultimecia Castle is the final destination in your journey. Your next target is the hallway just south of the elevator room. To reach the Treasure Room from the front Hall, climb the stairs, head left, take the doors in the near-left corner, go down the stairs, and pass through the doors on the far side of the Party Switch Point. First, and most importantly, most of your abilities will be sealed at first upon entering (though you'll still have access to them anytime you're outside the castle). Leap onto the pendulum as it comes closest to you and it'll deliver you safely to the opposite side. Relying on ST-Atk will probably cause a few counters (especially if you went with KO as your status, since its hit rate is poor), but just work on setting the status. Both of Sphinx's forms are weak against Holy (as are the creatures Sphinxara can summon). The way this works is basically every time you beat a boss inside of Ultimecia Castle you'll be able to unlock one of the sealed commands (as shown above). Head for the upper level of the Main Hall and take the doors above Sphinxaur's post. A walkthrough for Ultimecia’s Castle including where to find each of the bosses - a section of the Final Fantasy VIII walkthrough by Jegged.com Level: 1 - 50 HP: 10,000 - … Attack continuously with all members of your party. Sphinxara (should be Sphinxaja methinks...nah, it's too weak for that...never mind) can summon a Forbidden, Jelleye, and Tri-Face, but they should fall easily. Sphinx stands proud, greeting you from atop the staircase in the front Hall as you enter the castle. Sphinxaur can attack with Fire, Ice and Thunder. Each time Tri-Point receives such a hit, its weakness will switch to the other element. Fire or ice are its weak points, but they change when attacked. For those of you who missed Leviathan from NORG, give someone the Draw Command and be sure to get it in the next fight. Sphinxara will pose a fleeting threat as it may afflict members of your party with status effects while you're temporarily unable to remove them. Tri-Point has an extreme elemental weakness that alternates between Fire and Ice. Destroying this monster will net you a Magic Armlet, which teaches a GF the Spr+60% ability. Begin by summoning Doomtrain to cripple Krysta's defenses. Back at the front Hall and switch to your support party. Afflict the juggernaut with Zombie either by casting magic or via an appropriately-junctioned Status Attack. YOU'LL REGRET FIGHTING ME!Krysta Krysta is a boss from Final Fantasy VIII, encountered on the Terrace of Ultimecia Castle. 9,… Its only weakness is its deathly fear of Diablos. If Omega manages to sneak a Meteor spell, Mega Potion to heal your party back to full HP to survive Megiddo Flame which deals 9998 damage on everyone. Now return to the entrance hall (use the hallway to the left of the room with the chandelier room). Release the seal on Magic (or Item or Command Ability). Examine the lever-like thing twice to drain the waterway (requires the Floodgate Key), then go through the door on the right side of the room (unlock it with the Armory Key). Each doorway leads to a different part of the world. In this battle, you'll be going up against high defenses in Trauma, alongside a powerful MT Spr-ignoring attack. However you get there, switch to the "female" party and go to the next room. But the key can be picked up after draining the water with the Floodgate Key  Check the Rosetta Stone section below for details on how to get it. Step on the chandelier to make it fall, then open the nearby hatch. Or … Krysta has a very high Magic stat and when defeated will cast Ultima as a departing gesture. From there, alternate between Fire and Ice to avoid Mega Spark. Send your support party to the lower level of the Grand Hall either via the passageway beyond the doors left of the foot of the staircase in the Main Hall or by taking a quick thrill-ride on the light fixture itself. It doesn't really give much reward, and I would advise just waiting a bit, seeing as how you have to come back here later anyway, but if you really want to do it, click here for information.). Examine the door nearby to unlock it (this makes a nice shortcut to the dungeon area). It attacks with a massive Lightning-elemental counterattack should you hit it with anything other than its weakness. Once Sphinxara has collapsed, release the seal on one of several means to cure yourself or take a brief repose outside the castle to heal up and save. If you didn't acquire Carbuncle during this fight you'll have a second chance to do so against Kyrsta in Ultimecia Castle. With Aura activated, toss a Tripled Haste spell and activate Rinoa's Angel Wing Limit Break. Without doing this, you'll do little damage. Junction Firaga and Flare to Elem-Def and it'll be unable to harm you. If you didn't bother fighting Cerberus before, equip Draw now so you can acquire Cerberus as a GF from Gargantua. The organ in Ultimecia's castle. Release the seal on GF or Magic. If one of the characters you did not plan on using shows up just wait until they die and they will be sucked out of the battle (or “absorbed in time” as the game puts it) if you do not revive them in time. Junction Berserk to ST-Def to thwart Gargantua's attempts to coerce you into repeatedly provoking its Counter Twist, a strong counterattack triggered by physical attacks. Junction Thundaga to Elem-Def to absorb the damage. Return to the main hall, and go back to the basement (follow the right door past the Art Gallery). For the remainder of the battle attack with any means at your disposal (except anything lightning-based, as this guardian monster absorbs the damage) until the behemoth succumbs. The first thing you should do (after eliminating the initial fodder obviously) is to Draw Cerberus if you lack it. It will charge up to use it; once it's done spelling it out, it will cast it, then repeat the process. Save your game outside the door. Cross the bridge and go inside the tower. This Iron Giant palette-swap's main calling card is its incredible defenses (maxed out, in fact). Your goal is to get that party to the left-hand elevator in the Elevator Room. Please be as detailed as you can when making an answer. By turning Dark Flare into a tremendous source of HP for your party, your only difficulty will be deciding how to further humiliate this impotent ex-GF. Check all the paintings, paying attention to the titles. After the battle, unseal whatever you like, then head for the chapel. Besides a basic physical, Tri-Point counters all attacks (except for those of its elemental weakness) with Mega Spark, which is heavy MT Spr-ignoring Lightning-elemental damage. If the party that just fought Red Giant is the one you're currently using, simply run left from the green light above the stairs to the dungeon, ride the right-hand elevator down, and board the left-hand one. Your first order of business is to Draw the GF Eden. I'm playing an old save, so I don't really remember anything or where I am. Can someone give me a detailed description? Every party at every level must make specific preparations for the fight ahead. Catoblepas has a high Magic stat and when defeated will cast Meteor. outside left, inside left, inside right, outside right). If you used Zombie, the usual methods (Revive, Recover, X-Potion, etc.) Approach the giant insect-thing for an electrifying fight! Sphinxaur and Sphinxara have an embarrassing 10,000 HP each no matter how high their level is. It is unwise to face Ultimecia without releasing at least a few of your powers. Close the floodgate, head for the Stairway Hall between the Art Gallery and the front Hall, and switch back to your primary party. As you can see, you either have Fire protection in Elem-Def, or your ashes will be all over this dreary castle (the only ways to survive otherwise are either an extremely high HP total or by sacrificing GFs). However, if you're looking for a specific enemy it's usually best to look elsewhere. Have it learn abilities in this order: GFAbl Med-RF, Boost, Luck+50%, the Command Abilities, Expendx3-1, the SumMag+X% abilities, and finally the GFHP+X% abilities. max. Keeping your party's HP at full strength (Though Tri-Point probably won't last that long). The first method is simply to inflict Vit0 (both Meltdown and Doomtrain's Summon work for this). This is the Boss Battles page of Final Fantasy VIII Remastered (FFVIII, FF8) for Switch, PS4, and Xbox One. If walkthrough is usable don't forgot thumbs up Dusk X Wolf and share this with your freinds. Also, remove any weak spells from Rinoa's inventory, keeping only the Forbidden ones, especially Meteor. Junction Tornado to Elem-Atk and Drain to ST-Atk. All orders are custom made and most ship worldwide Head for the Wine Cellar, challenge Tri-Point, and release the seal on Limit Break. If you already defeated Gargantua and have the Treasure Vault Key, click here (scroll past the boss's information box to rejoin the walkthrough), or if you already got the Treasure Vault Key and Amory Key but haven't fought Gargantua yet, skip the next paragraph. Both forms employ a variety of Status attacks. If you're desperately seeking Abilityx4, you may wish to take the time to find the Rosetta Stone tucked neatly away in a box submerged in the castle's Waterway. Open the now-broken hatch and proceed down the stairs to challenge the guardian Tri-Point. Answers that are too short or not descriptive are usually rejected. Release the seal on GF (optional: Item, Magic or Command Ability). If you have both unsealed, go for Item. Where you go, what you do, and in what order are completely up to you. Catoblepas is hiding in the Treasure Room behind an easy-to-miss locked door located in one of the castle's many passageways. Fighting Omega Weapon Ultimecia Castle is the final dungeon of Final Fantasy VIII. Normally, Krysta will just attack you with basic physicals. Don't panic should this happen. There are two main methods of getting good damage here. Before launching into how to tackle this enormous area, first a few explanations are due. (If you already have the Armory Key, skip ahead to the next paragraph.) He's talking in the classical definition of chivalric romance , a genre and time where to love someone meant to be loyal to them, as a knight would proclaim his love for his king. As to winning, If you have at least Fire immunity, you're invincible. It is one of Ultimecia's eight minions. Tiamat has exactly one attack: Dark Flare, a Fire-elemental, Spr-ignoring MT attack that far out-powers even Bahamut's Mega Flare. As to damaging it, Krysta has a Spirit stat of exactly zero, meaning Magic will far out-damage physical attacks here, and you need to make your hits count in order to avoid the punishing counters. Vysage, Righty and Gargantua are vulnerable to Zombie. If you at least nullify Lightning, you can just attack Tri-Point with physicals and enjoy the futility (or free healing) of Mega Spark. This means finding a way to negotiate the hazardous chandelier. Leviathan - [/i]Unlock Guardian Force Leviathan[/i] During your fight with the NORG Pod on disk 2 in Balamb Garden, deal enough damage to the pod and NORG will emerge from it. Assign your GFs like so (this, as should be obvious, is the endgame setup): Since you probably just got Eden, let's take a look at it. The Ultimecia Castle is an amazing maze-like structure built to try and confuse the player. For each of Ultimecia's pets, you'll find an explanation of the steps you must take to fight it and how to defeat it. Sooner, that is. Junction Holy to Elem-Atk. While you can reach the end with only one party, some optional areas require you to use both parties. Take the right door this time, and head to the art gallery. You may wish to expand your options by summoning Doomtrain or casting Meltdown to crush Red Giant's defenses, rendering it vulnerable to physical attacks and a wider array of GFs. With all the other monster in her castle defeated, you can now proceed to the Master Room and face Ultimecia. You can either use the clock and the picture titles to solve it, or just enter the following (in order) after examining the big painting on the left side of the room: VIVIDARIUM, INTERVIGILIUM, VIATOR. First, the party splits up into two groups of three. Give someone the ability to inflict the Zombie status, as well as someone with either Revive (preferable) or Recover if you have Command Ability unlocked (otherwise equip Item). If you have all the powers unlocked, you can go ahead and complete the area (in fact, you can do this even with powers still sealed), but I recommend leaving to do some things outside. Unfortunately, the demand for red wine in the castle has been non-existent for so long the hatch is rusted and can't be opened. Release all of them and capitalize on your opportunity to draw powerful magic and obtain rare items and you'll increase your chances of victory. Violence, Suggestive Themes, Mild Language, Animated Violence, Best Movie, TV and Comics of the Year Awards 2020, Things Ghost of Tsushima Doesn't Tell You. Fight Sphinx in the front Hall and release the seal on Magic. If inflicted with ailments, remove with Treatment. Continue to exploit this knowledge until Tri-Point falls. Go back to the entrance hall with both parties, then return to the chandelier to drop down to the lower level of the room. The Armory Key can be found lying on the wooden bridge spanning the gap between the Chapel and the Clock Tower. The monsters fought within have random levels. The RPG master craftsmen at Square roar back after the success of Final Fantasy VII with this, an even more breathtaking, expansive and emotional adventure. Luckily, Trauma holds the key to its own demise, making this a fairly easy battle. For more information, including reviews and cheats, follow these links: Guide written by Finn WhiteGraphics by Peer. Stick Quake or Water to Elem-Atk. If you lose, it means you're not prepared well enough to tackle this dungeon, like it or not. The GF will use Shockwave Pulsar as a final attack before it dies so make sure you have a good chunk of health for it. Otherwise, reach it by following the left door on the balcony off the Entrance Hall. Tri-Point patrols the Wine Cellar, safeguarding Ultimecia's stash of Cabernet and Pinot Noir. Find the Treasure Vault Key in the Courtyard, pick up the Armory Key on the bridge at the top of the Chapel steps, go to the Elevator Hall, and switch back to your primary party. Part 117: Part One Hundred and Seventeen: Ultimecia's Art Dungeon Part One Hundred and Seventeen: Ultimecia's Art Dungeon After Sphinx, Tri-Point, and Krysta, we've pretty much dealt with all the bosses in the front part of the castle and now it's time to move inwards. Before you face Gargantua, you must defeat what looks and acts like a normal Vysage-Lefty-Righty team. This walkthrough for Final Fantasy 8 [PC] has been posted at 04 Oct 2010 by Dusk X Wolf and is called "Ultimecia Castle Guide". After the battle, you'll be prompted to unlock an ability. When Gargantua surfaces, you can whittle away at its HP while side-stepping its counterattack by using attack Magic or you can pursue a more expeditious victory. Krysta has a very high resistance to physical attacks. (Speaking of which, you can also Draw the spell if you don't have it for whatever reason.). If you already got them, or if you're playing the original JP version, they won't appear on Draw Lists and thus can't be (re)acquired. Each number represents a set of letters found in the title of one of the paintings. If any are still about when Trauma's HP reach 0 the progenitor will eat it's young. Your task: open and close caskets until all four are simultaneously open. After using Thundaga 3 times, it will use Thunder Summon, which ignores defenses but is Lightning-elemental. This is Omega. (Note: At this point, if you fought Tiamat and already got the Armory Key, you can unlock the Armory (right-most door) and fight Gargantua now. Carbuncle can be drawn here if you missed it from the Iguions. You can also spam Demi until you get the Red Giant's HP down to a point where your physical attacks become effective without Meltdown. Like where the Gardens and Esthar are. For a specific enemy, click here and scroll to/search (using the Search button in the site header) the monster in question (they're in alphabetical order). Catoblepas attacks with strong Thunder-based magic. Anyway, start with Tripled Aura and Shell, cast Meltdown then unleash more Limit Breaks. After defeating Tiamat, unlock Magic (or whatever if you already have Magic unsealed). On the lower level, you'll find to the left of the staircase from left to right IGNUS, INANDANTIA and IUDICIUM and to the right of the staircase INTERVIGILIUM. Meteor will kill it in one or two casts coming from a caster with a decent Mag stat or Rinoa under Angel Wing. Release the seal on GF or Magic. (If the key falls down, climb down the ladder on the right side of the screen to find it lying down there.). From here, if the party with more males is the one in the entrance hall, follow the path to the basement (right door on the balcony) and to the right-hand elevator; if it's at the basement entrance, simply run left and use the right-hand scale to change parties. High quality Ultimecia gifts and merchandise. Simply use the Draw command and you'll obtain Eden. This round starts with Ultimecia selecting three random characters from the party. We encourage you to read our updated PRIVACY POLICY and COOKIE POLICY. Final Fantasy VIII Remastered PlayStation 4 Nintendo Switch PC Xbox One PC PlayStation Log In to add custom notes to this or any other game. If not, play the pipe organ again. Gargantua presents us with a bit more variety than the other boss fiends here. An attack that fails to prompt a counterattack indicates Tri-Point's elemental weakness (if you've released the Magic ability you may consider casting Scan to assess Tri-Point's vulnerability but you'll most likely find it a waste of your time). Aside from the obvious simple punching attack, it can cast Berserk, Silence, Demi, and Quake, all of which do exactly what they've done all game. Krysta is yet another boss with massive defense, but it simply fails to impress. She can be drawn from the boss Tri-Point in the final dungeon, Ultimecia Castle. You can view Omega Weapon as a bigger, badder version of Ultima Weapon, but it doesn’t really do Omega Weapon justice. Transport to and from Ultimecia 's world and the normal world can be done via four portals outside the castle, which lead to various locations on the world map. There are a few special rules here that make it an interesting dungeon. You'll be presented with a list of the pieces you've inspected and an opportunity to decipher the obscured title. For a room-by-room list of possible encounters, click here. Start out by Drawing Leviathan if you didn't snag it from NORG, then Draw-cast Meltdown on Trauma to inflict Vit0. When you reach the gulag, you'll find a corpse holding a key in its conspicuously outstretched hand and Red Giant temporarily out of the office. Below that, it uses a punch, which is unblockable. When you use the key and enter the Treasure Room, you'll be confronted by a simple puzzle. Head left, grab the key, and return to the Party Switch Point. If you missed any of the GFs that you Draw from bosses throughout the game and you plan to Draw them during this dungeon then you will want to … Ultimecia's royal chamber, the Master Room, where the final battle is staged, can be accessed right from the beginning; however, there is a catch. Inflicting Darkness will reduce Gigantic Sword's accuracy as well, helping you defensively. This Bahamut palette-swap can either be very dangerous or very easy depending on how you prepared. Head for the promenade outside the Master Room and Save. Examine the large canvas hanging on the left side of the lower level and you'll discover the title is too faint to read. Third, most of the bosses here (except Sphinxaur/Sphinxara) have GFs to Draw, and this is the last shot at drawing all of them. Junction any element other than Fire, Thunder, Earth and Wind to Elem-Atk. Head for the Treasure Room, challenge Catoblepas, and release the seal on Resurrection. Unlock the door on the right and head for the back of the room to challenge Gargantua. Once it falls, survive the Ultima final attack, and the day is yours. You can change between parties at Party Switch Points (these are green areas of light), and if both parties are at the same Switch Point, you can also swap characters between the parties. Once you send them off, Gargantua itself will take over the fight. Unseal Item, or else Limit Break if you already have Item. Maelstrom also inflicts Curse; cast Treatment to remove it. Go through the door that Sphinxaur was blocking before. Here, you must examine all the paintings, then solve a puzzle. Above 9,000 HP Red Giant fights exclusively with Gigantic Sword. Ultimecia Castle Organ - Mar 11, 11 Beating Omega Weapon without breaking any seals in Ultimecias Castle. Don't panic should this happen. Ring the bell and switch back to your primary party. There’s no "if you’re low level, you shouldn’t have much trouble" this time. Haunted Castle: Although it's not haunted, Ultimecia's Castle definitely has this appearance from the outside. Use the Floodgate Key and throw the lever to drain the water. 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